-- GENERATED SPELL FOR [Conquest Hold Berserker] --


function spell0_27500(pUnit, Event) --@Battle Shout,Self--
pUnit:FullCastSpellOnTarget(31403,pUnit)
pUnit:RegisterEvent('Sorts_27500', 624, 1)
end

function Sorts_27500(pUnit, Event)
local choix_sorts_27500 = math.random(0, 0)
if choix_sorts_27500 == 0 then
pUnit:RegisterEvent('spell0_27500', 1, 1)
end
end

function mob27500_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_27500', math.random(1500, 3000), 1)
end

function mob27500_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob27500_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob27500_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(27500, 1, 'mob27500_Action')
RegisterUnitEvent(27500, 2, 'mob27500_Leave')
RegisterUnitEvent(27500, 3, 'mob27500_Kill')
RegisterUnitEvent(27500, 4, 'mob27500_Die')
